Index: EGroup
Index of EGroup_ prefixed functions in Dawn of War:
- EGroup_Add?
- EGroup_AddGroup?
- EGroup_CanSeeEGroup?
- EGroup_CanSeeSGroup?
- EGroup_CheckActiveCommand?
- EGroup_Clear?
- EGroup_Compare?
- EGroup_ContainsAddOn?
- EGroup_ContainsBlueprints?
- EGroup_ContainsEntity?
- EGroup_Count?
- EGroup_CountDeSpawned?
- EGroup_CountSpawned?
- EGroup_Create?
- EGroup_CreateIfNotFound?
- EGroup_DeSpawn?
- EGroup_Destroy?
- EGroup_DestroyAllEntities?
- EGroup_Exists?
- EGroup_ForEach?
- EGroup_ForEachAllOrAny?
- EGroup_ForEachAllOrAnyEx?
- EGroup_ForEachEx?
- EGroup_ForceAddOn?
- EGroup_FromName?
- EGroup_GetAvgHealth?
- EGroup_GetDeSpawnedEntityAt?
- EGroup_GetHealthInvulnerable?
- EGroup_GetName?
- EGroup_GetPosition?
- EGroup_GetSpawnedEntityAt?
- EGroup_HasStrategicPointWithStructure?
- EGroup_Intersection?
- EGroup_IsCapturedByPlayer?
- EGroup_IsEmpty?
- EGroup_IsInCover?
- EGroup_IsSelected?
- EGroup_IsUnderAttack?
- EGroup_IsUnderAttackByPlayer?
- EGroup_ReSpawn?
- EGroup_Remove?
- EGroup_ResetConstructionState?
- EGroup_ResetPlayerOwner?
- EGroup_SetAvgHealth?
- EGroup_SetConstructionComplete?
- EGroup_SetHealthInvulnerable?
- EGroup_SetPlayerOwner?
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